Standalone test page on its own throwaway URL — not part of any live repo/Worker/deploy. This fetches a real
play-token the same way AB-DC does (sign-in required), then loads the games inside iframes to test same-tab
switching, fullscreen-from-parent, and resident-vs-restart mechanics (see iframe-project-master.md).
Both Mines and Come Flaw now ship with a small postMessage hook (added directly to their live
index.html, task #118) that lets this harness truly pause/resume their Unity main loop when
hidden/shown in "resident" mode — it's a no-op unless a parent page like this one actually sends the message,
so normal play through the site is unaffected.
This box stands in for the lawgiclab.com page itself. As of v32 the REAL AB-DC hub is embedded: Launch AB-DC loads the actual Unity hub, its icons hand off to Mines/Come Flaw via lawgic-launch, its Exit Games button returns here via lawgic-exit, and lawgic-screen drives the overlay contrast as the player moves between the hub, Aristotle's Booty and Diagram Cracker. The direct Mines/Flaw buttons remain for isolated testing.